74 lines
2.6 KiB
Go
74 lines
2.6 KiB
Go
/*
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* Echotron
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* Copyright (C) 2018 The Echotron Contributors
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*
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* Echotron is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Echotron is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package echotron
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import "net/url"
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// Game represents a game.
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type Game struct {
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Title string `json:"title"`
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Description string `json:"description"`
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Photo []PhotoSize `json:"photo"`
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Text string `json:"text,omitempty"`
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TextEntities []MessageEntity `json:"text_entities,omitempty"`
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Animation Animation `json:"animation,omitempty"`
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}
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// CallbackGame is a placeholder, currently holds no information.
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type CallbackGame struct{}
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// GameHighScore represents one row of the high scores table for a game.
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type GameHighScore struct {
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User User `json:"user"`
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Position int `json:"position"`
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Score int `json:"score"`
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}
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// GameScoreOptions contains the optional parameters used in SetGameScore method.
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type GameScoreOptions struct {
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Force bool `query:"force"`
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DisableEditMessage bool `query:"disable_edit_message"`
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}
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// SendGame is used to send a Game.
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func (a API) SendGame(gameShortName string, chatID int64, opts *BaseOptions) (res APIResponseMessage, err error) {
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var vals = make(url.Values)
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vals.Set("chat_id", itoa(chatID))
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vals.Set("game_short_name", gameShortName)
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return res, client.get(a.base, "sendGame", addValues(vals, opts), &res)
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}
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// SetGameScore is used to set the score of the specified user in a game.
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func (a API) SetGameScore(userID int64, score int, msgID MessageIDOptions, opts *GameScoreOptions) (res APIResponseMessage, err error) {
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var vals = make(url.Values)
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vals.Set("user_id", itoa(userID))
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vals.Set("score", itoa(int64(score)))
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return res, client.get(a.base, "setGameScore", addValues(addValues(vals, msgID), opts), &res)
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}
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// GetGameHighScores is used to get data for high score tables.
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func (a API) GetGameHighScores(userID int64, opts MessageIDOptions) (res APIResponseGameHighScore, err error) {
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var vals = make(url.Values)
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vals.Set("user_id", itoa(userID))
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return res, client.get(a.base, "getGameHighScores", addValues(vals, opts), &res)
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}
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